Interview & Competitive Programming Prep

Targeted practice to master patterns and speed.

1. Arrays/strings/stacks/queues patterns

Common algorithmic patterns using fundamental data structures:

  • Two pointers: Fast/slow pointers, sliding window techniques for arrays/strings
    • Example: Finding longest substring without repeating characters
    • Example: Container with most water problem
  • Stack patterns: Monotonic stack for next greater/smaller element, parentheses matching, expression evaluation
    • Example: Valid parentheses, daily temperatures
    • Example: Evaluate reverse polish notation
  • Queue patterns: BFS traversal, sliding window maximum, level-order processing
    • Example: Binary tree level order traversal
    • Example: Sliding window maximum using deque
  • String manipulation: Palindrome checking, substring search (KMP, Rabin-Karp), anagram detection
    • Example: Longest palindromic substring
    • Example: Group anagrams
  • Array techniques: Prefix sums, difference arrays, in-place modifications
    • Example: Range sum queries, subarray sum equals k

2. Daily problem-solving routine

Structured practice schedule for consistent improvement:

  • Consistency: Solve 1-3 problems daily to build muscle memory
    • Morning: 1 medium problem (30 min)
    • Evening: Review and optimize solutions
  • Difficulty progression: Start with easy, gradually increase to medium/hard
    • Week 1-2: Easy problems to build confidence
    • Week 3-4: Mix of easy and medium
    • Week 5+: Focus on medium with occasional hard
  • Topic rotation: Alternate between different data structures and algorithms
    • Monday: Arrays/Strings
    • Tuesday: Stacks/Queues
    • Wednesday: Trees/Graphs
    • Thursday: Dynamic Programming
    • Friday: Mixed review
  • Time-boxing: Practice under time constraints (20-30 min per problem)
  • Review cycle: Revisit problems after 1 week, 1 month to reinforce learning

3. Time complexity estimation

Quickly analyzing algorithm efficiency before coding:

  • Big-O notation: O(1), O(log n), O(n), O(n log n), O(n²), O(2ⁿ)
    • Constant: Hash table lookup
    • Logarithmic: Binary search
    • Linear: Single pass through array
    • Linearithmic: Merge sort, heap operations
    • Quadratic: Nested loops
    • Exponential: Recursive backtracking
  • Input size guidelines:
    • n ≤ 10: O(n!) or O(2ⁿ) acceptable
    • n ≤ 100: O(n³) acceptable
    • n ≤ 1,000: O(n²) acceptable
    • n ≤ 100,000: O(n log n) required
    • n ≤ 1,000,000: O(n) or O(n log n) required
  • Space-time tradeoffs: When to use extra memory for faster solutions
    • Hash maps for O(1) lookup vs O(n) space
    • Memoization in DP to avoid recomputation
  • Worst-case analysis: Identifying bottlenecks in nested loops, recursion depth
  • Quick mental math: Estimating operations per second (~10⁸-10⁹)

4. Pattern recognition and templates

Identifying problem types and applying standard solutions:

  • Problem categories:
    • Sliding window: Variable/fixed size windows
    • Backtracking: Generating combinations, permutations
    • Dynamic programming: Optimization problems with overlapping subproblems
    • Graph traversal: DFS for paths, BFS for shortest paths
  • Template library: Pre-written code skeletons
    # Binary Search Template
    def binary_search(arr, target):
        left, right = 0, len(arr) - 1
        while left <= right:
            mid = left + (right - left) // 2
            if arr[mid] == target:
                return mid
            elif arr[mid] < target:
                left = mid + 1
            else:
                right = mid - 1
        return -1
      
    # Sliding Window Template
    def sliding_window(s):
        left = 0
        result = 0
        window = {}
        for right in range(len(s)):
            # Expand window
            window[s[right]] = window.get(s[right], 0) + 1
            # Contract window if needed
            while condition_violated:
                window[s[left]] -= 1
                left += 1
            # Update result
            result = max(result, right - left + 1)
        return result
    
  • Signal words:
    • “Contiguous subarray” → sliding window
    • “All combinations” → backtracking
    • “Minimum/maximum” → DP or greedy
    • “Shortest path” → BFS
  • Similar problem mapping: Recognizing variations of classic problems
    • Coin change → Unbounded knapsack
    • House robber → Linear DP with constraints

5. Mock interviews and reviews

Simulating real interview conditions:

  • Timed practice: 45-60 minute sessions with unseen problems
    • 5 min: Clarify problem, ask questions
    • 10 min: Discuss approach, edge cases
    • 25 min: Code solution
    • 5 min: Test and debug
    • 5 min: Discuss optimization
  • Communication: Explaining approach before coding, thinking aloud
    • “I’m thinking of using a hash map to store…”
    • “The time complexity would be O(n) because…”
    • “Let me trace through an example…”
  • Peer/platform practice:
    • LeetCode mock interviews
    • Pramp (peer-to-peer)
    • interviewing.io
    • CodeSignal
  • Post-mortem analysis:
    • What went well: Clear communication, correct solution
    • What to improve: Missed edge case, slow implementation
    • Alternative approaches: Could have used DP instead of recursion
  • Behavioral prep: Discussing past projects, system design basics

6. Tracking progress and metrics

Measuring improvement systematically:

  • Problem log: Spreadsheet tracking | Date | Problem | Difficulty | Time | Status | Notes | |——|———|———–|——|——–|——-| | 11/01 | Two Sum | Easy | 15min | ✓ | Used hash map | | 11/01 | Valid Parentheses | Easy | 20min | ✓ | Stack approach |

  • Topic coverage: Checklist of data structures/algorithms mastered
    • ✓ Arrays (80% proficiency)
    • ✓ Stacks (90% proficiency)
    • ⚠ Trees (60% proficiency - needs work)
    • ✗ Graphs (40% proficiency - priority)
  • Speed metrics: Average time per difficulty level
    • Easy: Target 15-20 min (Current: 18 min)
    • Medium: Target 25-35 min (Current: 40 min)
    • Hard: Target 40-50 min (Current: 60+ min)
  • Weak areas: Identifying patterns that need more practice
    • Dynamic programming: Need more practice
    • Graph algorithms: Struggling with DFS/BFS variations
  • Contest participation: Regular contests for benchmarking
    • LeetCode Weekly Contest: Track ranking over time
    • Codeforces: Aim for rating improvement
    • AtCoder Beginner Contest: Weekly practice