Interview & Competitive Programming Prep
Targeted practice to master patterns and speed.
1. Arrays/strings/stacks/queues patterns
Common algorithmic patterns using fundamental data structures:
- Two pointers: Fast/slow pointers, sliding window techniques for arrays/strings
- Example: Finding longest substring without repeating characters
- Example: Container with most water problem
- Stack patterns: Monotonic stack for next greater/smaller element, parentheses matching, expression evaluation
- Example: Valid parentheses, daily temperatures
- Example: Evaluate reverse polish notation
- Queue patterns: BFS traversal, sliding window maximum, level-order processing
- Example: Binary tree level order traversal
- Example: Sliding window maximum using deque
- String manipulation: Palindrome checking, substring search (KMP, Rabin-Karp), anagram detection
- Example: Longest palindromic substring
- Example: Group anagrams
- Array techniques: Prefix sums, difference arrays, in-place modifications
- Example: Range sum queries, subarray sum equals k
2. Daily problem-solving routine
Structured practice schedule for consistent improvement:
- Consistency: Solve 1-3 problems daily to build muscle memory
- Morning: 1 medium problem (30 min)
- Evening: Review and optimize solutions
- Difficulty progression: Start with easy, gradually increase to medium/hard
- Week 1-2: Easy problems to build confidence
- Week 3-4: Mix of easy and medium
- Week 5+: Focus on medium with occasional hard
- Topic rotation: Alternate between different data structures and algorithms
- Monday: Arrays/Strings
- Tuesday: Stacks/Queues
- Wednesday: Trees/Graphs
- Thursday: Dynamic Programming
- Friday: Mixed review
- Time-boxing: Practice under time constraints (20-30 min per problem)
- Review cycle: Revisit problems after 1 week, 1 month to reinforce learning
3. Time complexity estimation
Quickly analyzing algorithm efficiency before coding:
- Big-O notation: O(1), O(log n), O(n), O(n log n), O(n²), O(2ⁿ)
- Constant: Hash table lookup
- Logarithmic: Binary search
- Linear: Single pass through array
- Linearithmic: Merge sort, heap operations
- Quadratic: Nested loops
- Exponential: Recursive backtracking
- Input size guidelines:
- n ≤ 10: O(n!) or O(2ⁿ) acceptable
- n ≤ 100: O(n³) acceptable
- n ≤ 1,000: O(n²) acceptable
- n ≤ 100,000: O(n log n) required
- n ≤ 1,000,000: O(n) or O(n log n) required
- Space-time tradeoffs: When to use extra memory for faster solutions
- Hash maps for O(1) lookup vs O(n) space
- Memoization in DP to avoid recomputation
- Worst-case analysis: Identifying bottlenecks in nested loops, recursion depth
- Quick mental math: Estimating operations per second (~10⁸-10⁹)
4. Pattern recognition and templates
Identifying problem types and applying standard solutions:
- Problem categories:
- Sliding window: Variable/fixed size windows
- Backtracking: Generating combinations, permutations
- Dynamic programming: Optimization problems with overlapping subproblems
- Graph traversal: DFS for paths, BFS for shortest paths
- Template library: Pre-written code skeletons
# Binary Search Template def binary_search(arr, target): left, right = 0, len(arr) - 1 while left <= right: mid = left + (right - left) // 2 if arr[mid] == target: return mid elif arr[mid] < target: left = mid + 1 else: right = mid - 1 return -1 # Sliding Window Template def sliding_window(s): left = 0 result = 0 window = {} for right in range(len(s)): # Expand window window[s[right]] = window.get(s[right], 0) + 1 # Contract window if needed while condition_violated: window[s[left]] -= 1 left += 1 # Update result result = max(result, right - left + 1) return result - Signal words:
- “Contiguous subarray” → sliding window
- “All combinations” → backtracking
- “Minimum/maximum” → DP or greedy
- “Shortest path” → BFS
- Similar problem mapping: Recognizing variations of classic problems
- Coin change → Unbounded knapsack
- House robber → Linear DP with constraints
5. Mock interviews and reviews
Simulating real interview conditions:
- Timed practice: 45-60 minute sessions with unseen problems
- 5 min: Clarify problem, ask questions
- 10 min: Discuss approach, edge cases
- 25 min: Code solution
- 5 min: Test and debug
- 5 min: Discuss optimization
- Communication: Explaining approach before coding, thinking aloud
- “I’m thinking of using a hash map to store…”
- “The time complexity would be O(n) because…”
- “Let me trace through an example…”
- Peer/platform practice:
- LeetCode mock interviews
- Pramp (peer-to-peer)
- interviewing.io
- CodeSignal
- Post-mortem analysis:
- What went well: Clear communication, correct solution
- What to improve: Missed edge case, slow implementation
- Alternative approaches: Could have used DP instead of recursion
- Behavioral prep: Discussing past projects, system design basics
6. Tracking progress and metrics
Measuring improvement systematically:
-
Problem log: Spreadsheet tracking | Date | Problem | Difficulty | Time | Status | Notes | |——|———|———–|——|——–|——-| | 11/01 | Two Sum | Easy | 15min | ✓ | Used hash map | | 11/01 | Valid Parentheses | Easy | 20min | ✓ | Stack approach |
- Topic coverage: Checklist of data structures/algorithms mastered
- ✓ Arrays (80% proficiency)
- ✓ Stacks (90% proficiency)
- ⚠ Trees (60% proficiency - needs work)
- ✗ Graphs (40% proficiency - priority)
- Speed metrics: Average time per difficulty level
- Easy: Target 15-20 min (Current: 18 min)
- Medium: Target 25-35 min (Current: 40 min)
- Hard: Target 40-50 min (Current: 60+ min)
- Weak areas: Identifying patterns that need more practice
- Dynamic programming: Need more practice
- Graph algorithms: Struggling with DFS/BFS variations
- Contest participation: Regular contests for benchmarking
- LeetCode Weekly Contest: Track ranking over time
- Codeforces: Aim for rating improvement
- AtCoder Beginner Contest: Weekly practice